This was an editor for Turtles, a game for the Adventure Vision console. I wrote it in 2019 as a tool to help confirm the results of my work reverse engineering the game’s code in 2017. It was written in c# using Visual Studio on Windows 10.
- Map Editor
- All four map layouts are fully customizable.
- Maps can be imported from another ROM file.
- Prizes and Bomb can be moved.
- New Map Features
- Trick Walls (invisible or walk-through)
- Allows traveling off one end of the map to the other.
- Sprite Editor
- All sprites can be edited.
- Sprites can be imported from another ROM file.
- Copy/Paste sprites (within editor)
- Music Editor and Playback
- Supports all twelve melodies (including two hidden ones).
- Melodies can played and edited.
- Edit pitch, delay, volume, and effect of each note.
- Copy/Paste/Edit single or multiple notes at once.
- Melodies can be imported from another ROM file.
- Crude ‘Sheet Music’ can be exported.
- Option Editor
- Bug Fixes and Patches
- Map right border jagged line fix.
- Draw map first column patch (for some custom levels)
- Mods and Cheats
- Ghost Mode (invincibility)
- Bombs Away (unlimited bombs)
- Bombard (drop new bomb anytime)
- Play Forever (unlimited lives)
- Easy Mode (save fewer Turtlettes to pass each level)
- Demo Mode (Turtle ‘AI’ navigation)
- Demo Mode w/auto-bomb
- No Siren (disables ‘out of bombs’ siren)
- Bug Fixes and Patches